What's happening now with XviD anyway? I've read much of the posts on this board, and the XviD devel archives, but I still don't have much of a sense of what's currently going on. So, where are we headed?
Yeah, I did run it, but there's nothing in VC++ to indicate what SP you're using. However, I found the solution to the problem now, thanks for the help.
--------------------- two words to describe myself?adrenailine junkie...
Angrychair: If you have any questions about the GUI (i.e. where something is) just give a shout on here and either me or someone will probably give a reasonably speedy reply. Although, having said that, I'm out all day today. :) Anyway, the GUI may change as many people are not happy with it. I personally think it's OK if a little different and a bit clunky with so many popup windows. I've made a suggestion for an alternative but we'll have to see if anyone feels like coding that. Have fun! :D
--------------------- 04' 330ci orient blue 95' M3 avus blue 03' R6
ANGRYCHAIR, I LOVE YOU. I've been having the same exact problem forever, and I've been waiting to hack cartoon mode into the vfw to test out. Thanks a ton. Edit: "ERROR: The Visual C++ 6.0 Processor Pack requires either VisualStudio 6.0 Enterprise or Professional." I have Visual Studio 6 Enterprise. ;_; I give up.
AngryChair: Cartoon mode isn't in the GUI yet. All: Cartoon mode doesn't provide much, if any benefit, from my testing. It's something very simple in the code but it didn't appear to do much. So don't get all excited about it.
download the latest official xvid version 0.9.2 (stable) ! it includes all advanced features like qpel, b-frames, vhq, etc... (consider koepis stable build as outdated) to get a small look inside DevAPI4, download build! no dont never use this build for encoding!!!